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Pursuit of the ineffable |
| Pursuit
of the ineffable: perceptual and motor reversals during the tracking of
apparent motion.
Pursuit
can be guided by perceived rather than physical motion, but the temporal
relationship between motion perception and pursuit is unknown. We used
an apparent motion stimulus consisting of a horizontal row of evenly spaced
Kanizsa illusory squares (1.44 deg2): the illusory contours appeared at
the midpoints of the illusory squares presented in the previous frame,
producing bi-directional apparent motion of the illusory contours (21.5
deg/s) that could be reversed at will. We measured eye movements in five
subjects asked to (1) track the motion of the illusory squares, and (2)
reverse the perceived direction while continuing to track the squares.
We measured the timing of the voluntary perceptual reversals and compared
this to the time course of the reversal in tracking direction. We found
that subjects could smoothly track the apparent motion of illusory squares
and also produce saccade-free reversals in pursuit velocity. The time
course of these motor reversals closely followed the measurements of the
perceptual reversal and, on average, the perceptual reversals preceded
the pursuit reversals by 53 ms, a delay shorter than when the perceptual
reversal was visually guided. Smooth pursuit and the perception of motion
direction were in temporal register and highly correlated, suggesting
that pursuit can provide a real-time readout for the state of motion perception.
See the poster presented at VSS 2003 (pdf version, 1.4 Mg) See
also the VSS abstract ( |
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Demos
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Exemple of stimulus used to induce bi-directional apparent motion: the perceived direction (leftward or rightward motion) can be change at will. ![]() |
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Pursuit
of the ineffable
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Pursuit of the
ineffable (QuickTime format). |
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Pursuit
reversal
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| Pursuit reversal
(QuickTime format). Single trial, resampled at 30 Hz, real-time. The eye position (blue circle) is superimposed to the stimulus. Subjects were asked to track from left to right and to reverse tracking at will (the flashing white dot at the beginning of the movie is a fixation point).
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